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18.11.2011 – 08.01.2012
The 9th annual Piksel Festival for Electronic Art and Technological Freedom.
Piksel is an international network and annual event for electronic art and technological freedom. Part workshop, part festival, it is organised in Bergen, Norway, and involves participants from more than a dozen countries exchanging ideas, coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of free technologies.
The development, and therefore use, of digital technology today is mainly controlled by multinational corporations. Despite the prospects of technology expanding the means of artistic expression, the commercial demands of the software industries severely limit them instead. Piksel is focusing on the Free/Libre and Open Source movement as a strategy for regaining artistic control of the technology, but also a means to bring attention to the close connections between art, politics, technology and economy.
The 9th edition of the Piksel Festival takes place on November 17th-20th 2011. The festival subtitle re:public connects to various strategies for rethinking and redefining public space, both as a concrete physical space, and in a larger social and political context.
The festival is divided into a day program consisting of presentations and hands-on workshops, an evening program of live art performances, interventions in the center of Bergen and several exhibitions – all on the topic of free technology and art.
The main festival exhibition is held at 3.14 and is up until January 9th 2012
Dave Griffiths, Marloes de Valk, Aymeric Mansoux “Naked on Pluto”
Andy Gracie “Proxy”
Paul Eugen Popescu “Leaks”
HsienYu Cheng “Collector—Afterlife”
Delia Cristina Gheorghiu “The Sound of Bureaucracy”
Marleen Andela “Matchmaker 1.0”
Artists works >>>
Curated by Gisle Frøysland and co-curated by Malin Barth.
Pikselert Novembernatt / Urban Interventions
Be Your Own Souvenir! – blablabLAB
Be Your Own Souvenir aims to connect street users, arts and science, linking them to underlying spaces and their own realities. The installation was enjoyed during two weekends in January 2011 by the tourists, the neighbors of La Rambla and citizens of Barcelona, a city that faces a trade-off between identity and gentrification, economic sustainability and economic growth. This takes shape through a technological ritual where the audience is released from established roles in a perspective exchange: spectator / performer, artist / tourist, observer / object. The user becomes the producer as well as the consumer through a system that invites them to perform as a human statue, with a personal souvenir as a reward: a small figure of them, printed three-dimensionally from a volumetric reconstruction of the person generated by the use of three structured-light scanners (3D Kinect).
The project mimics the informal artistic context of this popular street, human sculptures and craftsmen, bringing diverse realities and enabling greater empathy between the agents that cohabit in the public space.